One underworld.
Two ways to run it.
MafiaGO is a location-based mafia MMORPG built on an asymmetric, dual-platform loop. Soldiers walk the real city to seize and defend turf. Handlers work the web-based Backroom to launder the money, manage the heat, and call the shots.
Every claimed building, every bribe, every contract is shared across both — one living crime syndicate, played from the sidewalk and the back office at once.
Out on the street. GPS-driven exploration, territory raids, and stationary cover-to-cover gunfights for the turf you can physically reach.
Behind the desk. A God-View war room for laundering cash, bribing officials, and steering the whole family's strategy from anywhere.
The street and the back office, in sync.
MafiaGO runs on a synchronized cycle. What a Soldier does on the sidewalk feeds what a Handler does in the Backroom — and vice versa.
- 01Walk
Travel the real world to discover unclaimed POIs and rival turf.
- 02Scout
Evaluate a target's defenses and the loot waiting inside.
- 03Raid
Execute a tactical shootout — neutralize the guards, flip the deed.
- 04Collect
Extract Dirty Cash and Product from the fronts you control.
- 05Defend
Answer the call when rivals — or the police — hit your blocks.
- 01Monitor
Work the God-View map. Track family movements and rival heat.
- 02Launder
Run Dirty Cash through logistics mini-games into Clean Influence.
- 03Bribe
Manage your Soldiers' Heat by paying off the right officials.
- 04Strategize
Sink shared Influence into the Family Skill Tree for better gear.
Built on four dangerous ideas.
Every system in MafiaGO ties the game world to the real one — and to every other player walking the same blocks as you.
Your City Is The Map
Real local businesses become functional mafia fronts, warehouses and social clubs. The streets you walk every day become turf worth killing for.
Tactical Bodyguard Combat
Stationary, cover-to-cover shootouts. Command a formation of NPC bodyguards that level up, specialize, and take the bullets meant for you.
The Hitman Contract System
Place a bounty on the rival disrupting your territory. Asynchronous PvP that turns the whole city into a self-regulating underworld economy.
Dynamic Faction Wars
Cities visually transform into Noir districts in your faction's colors as ownership shifts. Hold the line, or watch your empire repaint itself.
Four factions. One permanent choice.
Your faction defines your aesthetics, your unique units, and your tactical edge. Pick one now — it travels with your waitlist spot and tells us where the demand really is.
No faction selected — you can still join the waitlist and decide later.
Empire Bay, in your hand.
An early look at the Soldier client — the noir map, the contract board, and the stash. This is the world your waitlist spot buys into.
The road to first playable.
Our MVP roadmap — the four phases that take MafiaGO from a map on a screen to a city you can take by force. Your Early Access spot rides along from Phase 01.
The Noir Map
A 3D orthographic Empire Bay with live GPS player tracking.
The Claim
Turn real-world POI metadata into buildings you can take and hold.
First Blood
Stationary cover-to-cover combat against your first armed guard.
The Backroom Link
Claim a building on the street — watch it flip color on the web dashboard.
The city only has room for so many bosses.
Get on the founding waitlist now. You’ll be first through the door when Early Access opens — with your family already chosen.